12 09 2008: reverted the db method to GET from POST this will disable the ability to post big databases
in the cheat insertion. This was done to counter the misuse of this functionality. So for now
if you can't get your new cheats in with that function try submitting your db in parts
08 10 2008: The server seems to have been misconfigurated as the cheat.db is generated correctly and is there but there are problems downloading it. I'm waiting for the hoster to have a look at it.
20 08 2008: updated mantis to 1.1.2
15 05 2008: updated the documentation wiki software to the latest version
22 01 2008: reduced number of errors in the main page according to w3c validator
23 01 2008: updated mantis to 1.1.1
-WHAT'S THIS
cwcheat is the FIRST ever cheat device available on PSP.
With cwcheat you can apply raw-relative cheat codes either
in PSP and POPS game mode (due to two different version of
this application: cwcheat and cwcheatpops) just like the
famous commercial products "Action Replay", "CodeBreaker",
"GameShark", "Xploder", etc. available on other platforms.
cwcheat also features cheat searching and editing through
a nice and easy-to-use in-game menu.
If you are not good in cheat searching you can download the
latest cheats database from
HERE
or use the included PSP database downloader app directly
from your PSP (requires WI-FI connection) and easily enjoy
your cheating experience!
You can contribute with the database adding your cheats
HERE.
cwcheat minor features are CPU/BUS speed settings, detailed
Memory Stick Pro Duo (free space/total space) and battery
(life) informations and in-game usb-mass support.
cwcheat (NO POPS version) includes also RemaPSP by danzel,
a very useful way to change button assignments in games!
cwcheatpops (NO GAME version) features a way to
import/export MCR memory cards (ePSXe and PSX) and continue
your favourite games in PSX, PS2, PSP with the same savegame!
Latest updates HERE or at
consoleworld.org.
For every problem refer to the READMEs included with the releases!
-HISTORY
The cwcheat project started in latter 2005 when the
ex-golden-firmware 1.50 was the only firmware able to
run unsigned code. Me (weltall) and sincro started to
play around with psp coding and we worked on a game-loader
with built-in cheat support. The closed-beta project
then evolved along with the psp-scene; sincro abandoned
the project and I (weltall) ported the small and buggy
code to a full devhook-compatable prx. The loader was
removed, while cheating functions were slightly improved.
With the new custom-firmwares such as Dark_Alex's
cwcheat evolved another time mantaining its compatibility
and opening the way also to a POPS version (PSOne Emulator).
Actually, cwcheat is a MUST of every gamer.