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english:configuration:format 2008/03/25 11:47 english:configuration:format 2008/03/25 11:49 current
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 +====== CWCHEAT configuration file format ======
 +This is the file which stores all the configuration made inside cwcheat and can be saved by using the "Save current settings" entry in the Settings menu.
 +As of now it has mainly two names: CWCHEAT.INI and CWCHEATPOPS.INI. The first contains the configurations for VSH and GAME mode and it's loaded by the cwcheat.prx,cwcheatlite.prx and cwcheatdh.prx plugins. The second one contains the configuration for POPS mode and it's loaded by the cwcheatpops.prx, cwcheatpops-USB.prx, cwcheatpops-cwcheatcodeformat.prx and cwcheatpops-cwcheatcodeformat-USB.prx
 +
 +Most users won't need to touch these files manually (except if they made something wrong which stopped cwcheat from starting up). Most of the options, if not all depending on the development status, can be changed on the cwcheat user interface.
 +
 +
 +===== configuration file example: =====
 +<file>
 +CHEAT ENABLE = 0
 +DUMP ENABLE  = 0
 +CLEAR ENABLE = 0
 +USB ENABLE  = 0
 +REMAP ENABLE = 0
 +USB DUMP    = 0
 +BUTTON SWAP  = 0
 +COMPAT SCREEN= 1
 +BRIGHT ENABLE= 0
 +FPS ENABLE  = 1
 +CPULOADENABLE= 0
 +CPUFPS POS  = 0
 +COLOR INVERT = 0
 +ASCII ENABLE = 1
 +MEMEDIT BYTES= 15
 +MEMEDIT SPACE= 1
 +DISASM AABSL = 1
 +DISASM HEXVAL= 0
 +BRIGHT LEVEL = 4
 +CPU CLOCK    = 333
 +BUS CLOCK    = 166
 +DELAY TIME  = 3
 +INCREASE MHZ = 56
 +DECREASE MHZ = 33
 +INCREASE LOAD= 80
 +DECREASE LOAD= 40
 +INCREASE WAIT= 0
 +DECREASE WAIT= 5
 +MIN MHZ      = 36
 +MAX MHZ      = 333
 +MENU BTN    = 0x1
 +CHEATEN BTN  = 0x0
 +CHEATAP BTN  = 0x0
 +DUMP BTN    = 0x8000
 +SEL CHT BTN  = 0x0
 +REMAP ENBT  = 0x0
 +SCREENSHT BTN= 0x0
 +REMAP DFILE  = ms0:/seplugins/cwcheat/remaps/myremap.txt
 +</file>
 +
 +
 +==== CHEAT ENABLE = 0/1====
 +
 +This option will let you choose if cwcheat will enable cheating since boot up. This is useful if you save also your database with enabled cheats although it isn't suggested to automatically start cheating as games might not like it and likely crash.
 +
 +==== DUMP ENABLE = 0/1====
 +
 +This option will let you choose if the dump function will be enabled. If enabled by pressing the button selected for dump cwcheat will dump the entire user ram to consecutevely  named files.
 +
 +==== CLEAR ENABLE = 0/1====
 +
 +This option will clear completely the screen before opening the cwcheat menu making it easier to be seen.
 +
 +==== USB ENABLE  = 0/1====
 +
 +This option will automatically enable the usb mass support which will let the user access the memory stick while playing a game.
 +
 +==== USB DUMP    = 0/1====
 +
 +This option will modify the behaviour of the dump function which will try to dump on usbhostfs0: in place to ms0:
 +
 +==== COMPAT SCREEN= 0/1====
 +
 +This option will modify the behavior of the screenshoot function. If enabled it will work just like other screenshoot plugins and write directly from vram. If disabled it will copy the vram to the volatile area and make the screenshoot from there. This is less compatible and some games like GTA:VCS (which seems to use the volatile ram area used also by the faster/less compatible screenshoot function) will likely crash. That's why the screenshoot is set in compatibility mode as default.
 +
 +==== BRIGHT ENABLE= 0/1====
 +
 +This option will enable the built-in brightness management by cwcheat. It's a function which has become outdated since the OE firmwares allows up to the forth level even without the power cable connected. Now it's useful mainly in devhook.
 +
 +==== FPS ENABLE  = 0/1====
 +
 +This option will enable the fps counter which will let the user see how much frames per second the game displays on your psp. This works for most games.
 +
 +==== CPULOADENABLE= 0/1====
 +
 +This option will enable the cpu load meter which will let the user see how much the cpu is busy
 +
 +==== CPUFPS POS  = 0/1====
 +
 +This option will place the cpu load/fps counter meters on the top right if set to 0, on the top left if set to 1
 +
 +==== COLOR INVERT =  0/1====
 +
 +This option will allow you to invert the color scheme of cwcheat from white foreground on black background to black foreground on white background.
 +
 +==== ASCII ENABLE = 0/1====
 +
 +This is an option for the memory editor. It will let you choose if you want the ASCII representation of ram or not.
 +Disabling this will allow you to show more bytes in every line.
 +
 +==== MEMEDIT BYTES= 1->23====
 +
 +This is an option for the memory editor.
 +This option will allow you to choose how many bytes you want to show on screen for every line.
 +The maximum you can see by disabling ASCII ENABLE and MEMEDIT SPACE is 23.
 +If you leave ASCII ENABLE enabled and disable MEMEDIT SPACE you will be able to show up to 17 lines.
 +If you disable ASCII ENABLE and enable MEMEDIT SPACE you will be able to show up to 17 lines
 +if you enable either ASCII ENABLE and MEMEDIT SPACE you will be able to show up to 13 lines
 +
 +
 +==== MEMEDIT SPACE= 0/1====
 +
 +This is an option for the memory editor.
 +This option will allow you to put a space between every byte showed. It's enable by default.
 +
 +==== DISASM AABSL = 0/1====
 +
 +This is an option for the disassembler.
 +This option will let the disassembler show addresses in the address column as absolute (altough internally they are
 +still managed as relative and making cheats will make them show up as relative). This is usefull because it will
 +maintain coherency in absolute values for example in jump instructions.
 +
 +==== DISASM HEXVAL= 0/1====
 +
 +This is an option for the disassembler.
 +This option will let the disassembler sshow ome values normally showed as decimal (for example offsets) to be shown
 +as hexdecimal.
 +
 +==== BRIGHT LEVEL = 0->4====
 +
 +This option will allow you to set the default brightness level: if the brightness function is enabled cwcheat will automatically set this level upon boot-up
 +
 +==== CPU CLOCK    = 0->333====
 +
 +This option will allow you to set the default cpu clock. It will be automatically set upon cwcheat boot-up.
 +
 +==== BUS CLOCK    = 0->333====
 +
 +This option will allow you to set the default bus clock. It will be automatically set upon cwcheat boot-up.
 +
 +==== DELAY TIME  = 0->10====
 +
 +This option will allow you to set how much time cwcheat must wait before opening the menus and enable some functions trough keys.
 +
 +
 +==== INCREASE MHZ  = 0->333====
 +
 +This option will allow you to set how much the clock will be increased by the dynamic clock function each time.
 +
 +==== DECREASE MHZ  = 0->333====
 +
 +This option will allow you to set how much the clock will be decreased by the dynamic clock function each time.
 +
 +==== INCREASE LOAD  = 0->100====
 +
 +This option will allow you to set the load level of the cpu which will trigger, if higher, the dynamic clock function to increase after the INCREASE WAIT time the clock
 +
 +==== DECREASE LOAD  = 0->100====
 +
 +This option will allow you to set the load level of the cpu which will trigger, if lower, the dynamic clock function to decrease after the DECREASE WAIT time the clock
 +
 +==== INCREASE WAIT====
 +
 +This option will allow you to set how much time to wait (in seconds) with the cpu load greather than INCREASE LOAD before the cpu clock is increased of INCREASE MHZ.
 +
 +==== DECREASE WAIT====
 +
 +This option will allow you to set how much time to wait (in seconds) with the cpu load less than DECREASE LOAD before the cpu clock is decreased of DECREASE MHZ.
 +
 +==== MIN MHZ  = 0->333====
 +
 +The minimum cpu frequency which the dynamic clocker will try to set. it won't go anymore lower than this.
 +
 +
 +==== MAX MHZ  = 0->333====
 +
 +The maximum cpu frequency which the dynamic clocker will try to set. it won't go anymore greather than this.
 +
 +==== MENU BTN    = Button mask====
 +
 +This option will allow you to set the buttons that should be pressed to open the menu. Never put this to 0x0 or you won't be able to access cwcheat menu. The button mask can be calculated by summing the value of up to three buttons from the [[english:code:button_codes]] page
 +
 +==== CHEATEN BTN  = Button mask====
 +
 +This option will allow you to set the buttons that should be pressed to enable/disable cheating without opening the menu. The button mask can be calculated by summing the value of up to three buttons from the [[english:code:button_codes]] page.
 +Putting this to 0 will disable this way to enable/disable the cheating.
 +
 +
 +==== CHEATAP BTN  = Button mask====
 +
 +This option will allow you to set the buttons that will apply the cheats even if cheating is disabled. This is useful if you want to use a switch like the WLAN switch to enable/disable cheats or just apply a cheat when you need it. The button mask can be calculated by summing the value of up to three buttons from the [[english:code:button_codes]] page.
 +Putting this to 0 will disable this function.
 +
 +==== DUMP BTN    = Button mask====
 +
 +This option will allow you to set the buttons that should be pressed to make a dump of the user ram to file. The button mask can be calculated by summing the value of up to three buttons from the [[english:code:button_codes]] page.
 +Putting this to 0 will disable the dump function also if it's enabled in the main in-game menu.
 +
 +==== SEL CHT BTN  = Button mask====
 +
 +This option will allow you to set the buttons that should be pressed to open directly the select cheats menu without accessing the main in game menu at all. The button mask can be calculated by summing the value of up to three buttons from the [[english:code:button_codes]] page.
 +Putting this to 0 will disable this way to access the select cheats menu.
 +
 +==== REMAP ENBT  = Button mask====
 +
 +This option will allow you to set the buttons to enable/disable remapsp remapping. Disabling it will remove any hook from the system functions. The button mask can be calculated by summing the value of up to three buttons from the [[english:code:button_codes]] page.
 +Putting this to 0 will disable this way to enable/disable remapsp.
 +
 +
 +==== SCREENSHT BTN= Button mask====
 +
 +This option will allow you to set the buttons that will make a screenshoot of what's being currently showed in screen by the game. The screenshoot will be made in bmp and saved in the PSP/PHOTO/capture folder. The button mask can be calculated by summing the value of up to three buttons from the [[english:code:button_codes]] page.
 +Putting this to 0 will disable this function.
 +
 +==== REMAP DFILE  = File path====
 +
 +This is the default remap that remapsp will use when enabled.
 
english/configuration/format.txt · Last modified: 2008/03/25 11:49 by weltall
 
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